SDXL Low-Poly Art

Published by @polycount_art · Community adapter

Low-polygon aesthetic trained on indie game assets and early-3D art collections. Faceted surfaces, visible triangle topology, and clean colour fills.

Usage

from diffusers import DiffusionPipeline
import torch

pipe = DiffusionPipeline.from_pretrained(
    "stabilityai/stable-diffusion-xl-base-1.0",
    torch_dtype=torch.float16,
).to("cuda")
pipe.load_lora_weights("modelforgelab/sdxl-lowpoly-lora")

image = pipe("your prompt here").images[0]
image.save("output.png")

Compatibility

  • diffusers>=0.27
  • ComfyUI

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